AI Insights · Timothy · October 2022
Top 5 Basketball Games on Android in Belgium Q3 2022
Discover the performance of the top 5 basketball games on the Android platform in Belgium during Q3 2022, with insights on downloads, revenue, and active users.
In the third quarter of 2022, the top 5 basketball games on the Android platform in Belgium showcased varying performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each game's performance based on data from Sensor Tower.
Basketball Stars: Multiplayer from Miniclip.com experienced fluctuations in its metrics. Weekly revenue showed a modest increase early in the quarter, peaking at around $242 in mid-July, before stabilizing around $170-$190 towards the end of September. Weekly downloads saw a dip from 982 in late June to 512 in early August, but recovered to 886 by the end of the quarter. Active users similarly declined from 3.5K to a low of 2.6K in mid-September, but ended the quarter on a positive note at around 2.9K.
Mini Basketball, also by Miniclip.com, had a varied performance. Weekly revenue started at $212 and saw a peak of $246 at the beginning of August, but gradually declined to $84 by the end of September. Downloads followed a downward trend from 1.2K in late June to 458 by the end of August, with a slight recovery to 665 in the last week of September. Active users decreased from 3.1K in late June to 1.7K in early September, and then saw a slight increase to 1.9K by the end of the quarter.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS showed a steady decline in weekly revenue from $184 in late June to a low of $56 in late August, before a slight recovery to $154 by the end of September. Weekly downloads saw a consistent increase towards the end of the quarter, from 807 in late June to 649 in the last week of September. Active users started at 5.7K and saw a dip to 4.3K in early September, but ended the quarter relatively stable at around 4.7K.
Idle Five Basketball Tycoon from Gaminho experienced a fluctuation in weekly revenue, peaking at $188 in mid-September, after a low of $61 at the end of July. Downloads showed a declining trend from 227 in late June to 57 by the end of September. Active users followed a similar downward trend from 747 in late June to 343 by the end of the quarter.
Basketrio: Allstar Streetball by ALL9FUN Limited had the lowest performance among the top 5. Weekly revenue peaked at $202 in late July but dropped significantly to $24 by the end of September. Downloads also showed a continuous decline from 157 in late June to 21 by the last week of September.
These insights provide a snapshot of the dynamic landscape of basketball games on the Android platform in Belgium during Q3 2022. For more detailed insights and data, visit Sensor Tower.